This morning I have been joining game-design oriented groups on facebook. (I think I have signed up for ten so far). I just joined the last one " A group of Future Game designers" about ten minutes ago, and this is what I wrote on the group wall:
"Technically, I moved from being a 'future' game designer to being a 'present' game designer just last week. Congratulations to me. Actually, I was a student before, and now lucky enough to be hired by the school to work on a paid project for a couple of months. The future is still yet to be created (along with my game). Game design is more than just making models or scripting interactions: it is about creating digital artifacts that govern human experience. (That sounds cooler than I thought it would.)"
Yah, I may need to remember those words for some as-yet-unforeseen purpose.
Properly speaking, only good designs are permitted to govern human experience for any length of time. Bad designed are dropped like the proverbial hot potato.
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